I've been playing Doom Mods quite regularly recently and am really enjoying the new possibilities brought by source ports like GZDoom. I've started doing research streams where I give individual mods and Map Packs a quick try instead of giving them a full playthrough. That way, I can give them a try without the risk of mods interracting with each other and get a feel for them before attempting to get a bit more creative with them.

It's a nice casual way to give them a try and the results are easy to share thanks to stream highlights.

Watch Metal Skin from TekAdvisor on www.twitch.tv Metal Skin is a mod bringing mech-based combat to the GZDoom Engine. Still in very early development, but I like what we've got so far. [Official Need](https://forum.zdoom.org/viewtopic.php?f=19&t=60588)

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Watch Mechdoomer from TekAdvisor on www.twitch.tv Were you a fan of Mechwarrior 2 back in the days? Maybe you still are? Mechdoomer might be in **early development** and not quite running at the same scale as a standard Doom Level, but it brings several sights, sounds and game mechanics to the GZD...

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Watch Highlight: Mechatron from TekAdvisor on www.twitch.tv What if Doomguy was clad in massive power armor? Wonder no more! [Official Page](https://www.doomworld.com/idgames/combos/mtron)

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Watch Highlight: Dakka from TekAdvisor on www.twitch.tv The words "Doom" and "Dakka" definitely go hand in hand and this gameplay mod spruces up the gunplay significantly. [Official Page](http://git.jinotra.in/ijon/dakka) Creator: [ijon](http://jinotra.in/)

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Watch Doom Eternal Xp v1.7 from TekAdvisor on www.twitch.tv Doom Exp adds quite a few new things to Doom, including a progression system, melee (including Doom Eternal's Hellblade), mobility boost and a bit of a randomizer. I've got the feeling that it'd go really well with a map pack more aggress...

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